A quick summary in case there’s someone still out there who’s not familiar with Pokemon Go: The newest installment in Pokemon’s 20-year history of video games, the popular phone app requires players to walk around the real world to find virtual locations and virtual creatures, all the while collecting, strategizing, and battling. Immediately after it’s launch in July, it surpassed Twitter to become the most-downloaded app ever, and the largest mobile game in the history of the industry.
Creator Niantic wisely chose to release the walking-based game in midsummer, but as September approaches, parents and teachers alike are curious about the game’s educational potential. On the flip side of the coin, others are worried about privacy and safety risks.
The game features local landmarks across the country as Pokéstops—places where players collect in-game items—which educators are hoping will spur a widespread interest in students who want to learn about local history and resources. Players online have been talking excitedly about discovering features of their own towns that they’d never known before.
In the words of James Gee, a researcher in educational video gaming from Arizona State University, the app “enchants the environment.” After all, it is firing up a new interest in real world surroundings. The non-gaming generation has long bemoaned youth’s alleged lack of interest in their environment. With Pokémon Go, school-aged children can rediscover their home towns, and even organize outings and clean-up events in popular places.
Players can also use features of the game to track individual Pokémon, teaching them the concepts of triangulation and orienteering. Math, too, is a part of the game for those who want to calculate which of their Pokemon will evolve into the strongest creature at which level.
The biggest concern of detractors is that of safety and privacy (players have been accosted while following the game into unsafe areas, and game play requires your phone to be tracking you at all times). But with prudence and supervision, it will be interesting to see how education becomes the next thing to enfold this social mega-phenomenon.